20250730 MAV25 synopsis - Flipbook - Page 96
SESSION E: Friday, 11am-12pm (cont.)
E26 GAME, SET, MATHS!
Subtheme: Pedagogy and curriculum
Peter Fox, Texas Instruments Australia
(Year 7 to Year 12)
3. An integrated presentation of numerical, graphical and
algebraic aspects of exponential functions and modelling with
these functions.
In this workshop we explore how well-designed mathematics
games captivate and motivate students, deepen
understanding of conceptual understanding and foster
problem-solving skills. We will examine the cognitive benefits
of play, analyse what makes a game mathematically rich and
play a variety of games. You will leave with ready-to-use
resources to transform your classroom.
Remember:
Key takeaways:
E28 TEACHING COMPUTATIONAL
THINKING IN MATHEMATICS
1. Games elicity different neurological responses that can
enhance learning opportunities;
2. Combining an element of chance or risk can encourage
engagement by creating a perception of opportunistic
success;
3. Novelty is a great way to increase engagement and
improve memory recall.
E27 THREE WAYS WITH EXPONENTIALS
Subtheme: Pedagogy and curriculum
David Leigh-Lancaster, Leigh-Lancaster Consulting
(Year 7 to Year 12)
This interactive session will engage participants with a
range of activities and approaches that can be used to
enable students to progressively build their understanding,
make connections, and develop their skills in working with
exponential functions and models.
We will cover a progression of key concepts, skills and
processes related to exponential functions across Years 7 – 10
and show how these can be developed using a combination
of numerical, graphical, and algebraic approaches. This
will include examples of computational thinking involving
exponential functions.
Key takeaways:
1. A progression of key concepts, skills and processes related
to exponential functions across Years 7 – 10.
THE MATHEMATICAL
ASSOCIATION OF VICTORIA
96
2. Examples of computational thinking with exponential
functions.
Participants should bring along a device with access to a
graphing/CAS application (e.g. Desmos, Wolfram Alpha) or
a CAS calculator.
This is a commercial presentation
Subtheme: Pedagogy and curriculum
Catherine Newington, ACS - Australian Computer
Society
(Year 9 to Year 10)
This session explores how algorithmic thinking is integrated
into the Victorian Mathematics Curriculum. The session will
cover topics such as algorithms, pseudocode, flowcharts and
general-purpose programming. Teachers will gain practical
ideas, resources, and classroom strategies to help teach these
concepts. Educators will leave with practical strategies to
confidently teach computational thinking in mathematical
contexts.
Key takeaways:
1. Explore key concepts in algorithms, pseudocode,
flowcharts, and general-purpose programming.
2. Gain practical strategies and resources to teach
computational thinking in Maths.
E29 VCE VM: DEVELOPING ASSESSMENTS
FROM THE NUMERACY AROUND US.
Subtheme: Pedagogy and curriculum
Tamara Zerafa, Amy Casati, Harvester Technical College
(Year 9 to Year 12)
This session will explore strategies for extracting key elements
of the VCE VM Numeracy curriculum (Units 1 & 2) to
design engaging, relevant assessments. We will unpack
the distinction between applied and hands-on learning,